Treason in Palace - Game UI

The mobile game "Treason in Palace" is an online multiplayer game, which is a reinterpretation of the well-known party and card game "The Werewolves of Bleak Forest".

About this project

Client

UI/UX Design
Game UI
No client
Study project

Year

2021

Tag

Game Design UI / UX Design Prototyping

The application takes on the role of the game master and guides the users through the various phases of the game. The players are assigned to a role in the game world by the application, which they then execute. At the same time, the project is also intended to clearly differentiate itself from the original by choosing Egypt as the setting for the visual design. In addition, the game experience is to be enhanced by improved roles as well as new rules and game mechanics. Communication must initially be provided by the players themselves using an application such as GoogleMeet, Zoom or Discord.

This Project was created in the summer 2021 during the training course web-technologies of the degree program Interactive Mediasystems at the University of Applied Scienes in Augsburg.

Supervisor & Tutor: Mr Prof. W. Kowarschick, Mr F. Ziegler

Archaic & Guarantor in form and content:
Celine Benachour (UI/UX & Motion Design)
Jennifer Konopka (Frontend)
Johannes Hanisch (Project Management and Texter)
Valentin Rogg (Backend)

Case Study

An explanational image that shows the process and concepts of this project.