UI/UX Design
Game UI
No client
Study project
2021
Game Design UI / UX Design Prototyping |
The application takes on the role of the game master and guides the users through the various phases of the game. The players are assigned to a role in the game world by the application, which they then execute. At the same time, the project is also intended to clearly differentiate itself from the original by choosing Egypt as the setting for the visual design. In addition, the game experience is to be enhanced by improved roles as well as new rules and game mechanics. Communication must initially be provided by the players themselves using an application such as GoogleMeet, Zoom or Discord.
This Project was created in the summer 2021 during the training course web-technologies of the degree program Interactive Mediasystems at the University of Applied Scienes in Augsburg.
Supervisor & Tutor: Mr Prof. W. Kowarschick, Mr F. Ziegler
Archaic & Guarantor in form and content:
Celine Benachour (UI/UX & Motion Design)
Jennifer Konopka (Frontend)
Johannes Hanisch (Project Management and Texter)
Valentin Rogg (Backend)
An explanational image that shows the process and concepts of this project.